TGGFFKL 2012 Regular Season Thread

Discussion in 'Fantasy Football' started by wildthing202, Sep 8, 2012.

  1. JohnnyThaJet

    JohnnyThaJet Active Member

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    Cant believe I've lost three in a row. Hopefully I can pull this one out.
     
  2. RuJFan

    RuJFan Well-Known Member

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    How come I'm over MSU in the standing now?
    Are you sure it's H2H & not division wins?
     
  3. wildthing202

    wildthing202 Active Member

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    No clue since I have it as H2H, I'll fix it before the playoffs.

    http://games.espn.go.com/ffl/resources/help/content?name=regular-season-and-playoffs-custom
    PLAYOFF SEEDING & TIE-BREAKERS
    When your league converts into playoff mode the system automatically generates a seed for each team in the league based on the regular season results. The seeds determine where the system places each team in the playoffs. The primary factors which determine seeds are:

    Division Winner(s)
    Winning Percentage

    In the event that two or more teams have the same winning percentage at the conclusion of the Regular Season, League Managers are able to select from the following options as a tie-breaking system to determine seed (the options below are also set in the default order for tie breakers):

    Head-to-Head Record*
    Overall points scored (Default setting for all leagues unless changed by League Manager)
    Division record
    Overall point
     
  4. RuJFan

    RuJFan Well-Known Member

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    Bold : I'm not sure if you're serious or sarcastic...
    Underlined: will fix what? Whatever you do, pls don't change the rules 1 week before the playoffs.
    Red: that's kinda my point. Seeding once already in the playoffs might have whatever formula, but determining if a team makes playoffs is based on the reg season standings.

    This is kinda important in my division. If it is H2H -- I have no shot no matter what happens. If however division record is the 1st tie-breaker (as it is now, just look at the standings), then I still have a shot (as well as JTJ and MSU).
     
  5. NYJFan10

    NYJFan10 Well-Known Member

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    The settings do have head to head record listed as the tiebreaker though (under playoff bracket setup)

    http://games.espn.go.com/ffl/leaguesetup/settings?leagueId=39021

    The only reason you are ahead of him is probably because for some reason it seems to have defaulted to points scored being a tiebreaker. The other division tie has the 6-6 team with an 0-2 division record ahead of the 6-6 team with a 2-0 division record. They haven't played yet so points scored seems to be defaulting as the tiebreaker there too.

    Under regular season setup it has no matchup tiebreaker, but I assume it's for actual tie games which almost never happen?
     
    #65 NYJFan10, Nov 28, 2012
    Last edited: Nov 28, 2012
  6. RuJFan

    RuJFan Well-Known Member

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    My understanding is that there are 2 separate "processes".

    1. Determining who makes playoffs. This is based on whatever criteria used to determine standings in the reg. season, i.e. whoever is in the 1st place in div. at the end of the next round gets to play in the playoffs.

    2. Determining playoff brackets setup. This is for teams already determined in step 1 and based on the rules that you cited.

    All I'm really asking is for the comish to not "fix" anything. Whatever settings were chosen at the beginning of the season should be applicable now. Don't "correct" standings, let ESPN program decide.
     
  7. wildthing202

    wildthing202 Active Member

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    Great week to have nothing on the line......
     
  8. wildthing202

    wildthing202 Active Member

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    Just to end your complaining, you're eliminated anyway. The issue was just the current standings even with the broken one you're still out as it's the H2H model to determine the division winner(which MSU would be in a three way tie) from what was explained to me by an ESPN person. Apparently, the non-division winners get lumped into a super division of 12 or something to determine the Wild Card spots hence why H2H doesn't go into effect since all 5-7 teams haven't played each other.
    So in reality nothing has to be fixed so don't worry about it.
     
  9. wildthing202

    wildthing202 Active Member

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    The playoff match-ups
    #5 dDay Blitzers vs. #4 Johnny ThaJet
    #3 ain't easy being green vs. #6 Avalanche United

    #1 Douglas Mean Machine - bye
    #2 The Cromartie Bunch - bye

    Draft order(so far)
    1. Wyoming Cattle
    2. nyj unc
    3. Las Vegas Hellcats
    4. Billionaire Boys Club
    5. Pocono MSUJet
    6. NJ RJF
    7. New Jersey Swamps
    8. The Boss
    9. Oregon Wicked Wombats
    10. Vinny Greenballs
    11. (Worst WC loser)
    12. (Best WC loser)
    13. (Worst Semi-final loser)
    14. (Best Semi-final loser)
    15. (Runner-up)
    16. (Champion)

    Ok people not in the playoffs, don't make a single transaction. The season is over for you and I don't want to see playoff teams benefitting from roster dumps. ESPN makes us use to consolation games though it means nothing to the league.
     
  10. wildthing202

    wildthing202 Active Member

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    Just so I can keep track of this stuff early suggestions:

    • Add rookie slot
    • Dump IDP for D/ST
    • Remove limit on # of RB, WR, and TE
    • Lower # of keepers to 2-3
    • Fewer IR spots
    • Limit keepers to 1 per position
    • Keep the status quo
    • Reduce Bench Size
    • Add Punter


    This is just my opinion and won't effect stuff from appearing on the ballot:

    Couple things, #1 can't happen, there's no such thing as a rookie slot and I'm not going to keep track of that manually. The only things left that I can add are punters and head coach.

    Someone already stated this but it's a 16 team league and there's only 32 teams so they're not enough to really go around since I'm 100% sure someone would take 3 or just get stuck with a crap defense. At least with IDP there's 64 players per position so people have options.

    I'm not a fan of removing the limits since we've seen time and again people like to hoard WR's like there's no tomorrow and removing the limit isn't going to help that. I don't like forcing people to trade when they have other options, like FA.

    Again someone already said this but the reason for the 4-7 keeper limit is so that people have to live with their choices sometimes like the Jets are forced to keep Sanchez through 2013. Plus with a lower limit why even call it a keeper league since you don't really keep anyone since you go through a 90+% roster turnover each year.

    I don't like to limit IR since people do get injured a lot in this sport and people do lose some of their keepers to IR (P.Manning in '11, T.Brady in '08, etc.) so a decent amount of IR slots is necessary so people don't have to dump a guy who is only out for a week and lose them to someone else in FA.

    Limiting keepers to 1 per position is something I'm not a fan of because you're handcuffing people to keeping only 4 guys for the most part(QB,RB,WR,& TE). If I want to keep 2 RB's and keep 0 WR, I should be able to do that.

    I'm alright with the status quo.
     
    #70 wildthing202, Dec 5, 2012
    Last edited: Dec 9, 2012
  11. JohnnyThaJet

    JohnnyThaJet Active Member

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    I'm completely fine with the league as well, no need for a change. It's unique and shouldn't be tossed into becoming just another standard league.

    Especially no D/ST, as you stated, WAY too many teams for that.
     
  12. NYJFan10

    NYJFan10 Well-Known Member

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    I wouldn't mind scaling back to 5 keepers/6 with two defensive players as opposed to the 6/7 with two defensive players now so you literally couldn't keep your entire starting offense intact, but I'd be fine if it stayed the same too.

    I like the IDP's, it's different than your standard garden variety league with Team D's and like someone else said in the e-mails, some teams are guaranteed to get stuck with bad team D's.

    One change I would make to the IDP's is just combine DE/DT into one DL position since there are so few consistent/useful DT's anyway it's kind of a waste position, and have DL-LB-CB-S only. Plus when you have byes or injuries it's a joke to try to find a useful DT or DE as currently constituted, combining both would make it a little more reasonable.
     
    #72 NYJFan10, Dec 5, 2012
    Last edited: Dec 5, 2012
  13. dBLitzer28

    dBLitzer28 Active Member

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    One of the reasons why I suggested the team D/ST is because I believe the benches are too big. 8 Slots - it basically dries up the FA pool. Most of the time each team keeps 7-8 offensive players on the bench and I've seen some of these benches - some actually have players that some teams in the bottom can use as starters.

    Is there a setting on ESPN which limits bench slots? Like 5 for offensive players and 3 for D and ST players?

    for the record, I don't hate the current set up - just putting my 2 cents
     
  14. wildthing202

    wildthing202 Active Member

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    Yes there is a limit on bench size(# total, not position), so I can change that. I can change max per position.

    To someone in an earlier post I can combine positions to have DL or DB but I'm not sure if LB counts as a part of DL or not.

    Positions available as an FYI:
    Quarterback (QB) Team Quarterback (TQB) Running Back (RB) Running Back/Wide Receiver (RB/WR) Wide Receiver (WR) Wide Receiver/Tight End (WR/TE) Tight End (TE) Flex (RB/WR/TE) Offensive Player Utility (OP) Defensive Tackle (DT) Defensive End (DE) Linebacker (LB) Defensive Line (DL) Cornerback (CB) Safety (S) Defensive Back (DB) Defensive Player Utility (DP) Team Defense/Special Teams (D/ST) Place Kicker (K) Punter (P) Head Coach (HC) Bench (BE) Injured Reserve (IR)
     
    #74 wildthing202, Dec 5, 2012
    Last edited: Dec 9, 2012
  15. devilonthetownhallroof

    devilonthetownhallroof 2007 TGG Fantasy Baseball League Champion

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    I like the league more or less how it is. I would be interested in adding punters and/or coaches, depending on what the scoring looked like. This is a very unique league, and that would go along with it.

    What do they even score coaches on? Penalties?
     
  16. wildthing202

    wildthing202 Active Member

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    Head Coach
    TW Team Win
    TL Team Loss
    TIE Team Tie
    PTS Points Scored
    WM25 25+ point Win Margin
    WM20 20-24 point Win Margin
    WM15 15-19 point Win Margin
    WM10 10-14 point Win Margin
    WM5 5-9 point Win Margin
    WM1 1-4 point Win Margin
    LM1 1-4 point Loss Margin
    LM5 5-9 point Loss Margin
    LM10 10-14 point Loss Margin
    LM15 15-19 point Loss Margin
    LM20 20-24 point Loss Margin
    LM25 25+ point Loss Margin

    Just for the curious

    PUNTING
    PT Net Punts
    PTY Punt Yards
    PT10 Punts Inside the 10
    PT20 Punts Inside the 20
    PTB Blocked Punts
    PTR Punts Returned
    PTRY Punt Return Yards
    PTTB Touchbacks
    PTFC Fair Catches
    PTA44 Punt Average 44.0+
    PTA42 Punt Average 42.0-43.9
    PTA40 Punt Average 40.0-41.9
    PTA38 Punt Average 38.0-39.9
    PTA36 Punt Average 36.0-37.9
    PTA34 Punt Average 34.0-35.9
    PTA33 Punt Average 33.9 or less
     
  17. devilonthetownhallroof

    devilonthetownhallroof 2007 TGG Fantasy Baseball League Champion

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    Ah. I would still be interested in a punter, but I don't think I like the scoring for coaches.
     
  18. wildthing202

    wildthing202 Active Member

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    I'll have to try to find an away to better reward good punters vs. punters on bad teams. Like no points per yardage or # of punts but we would have to allow for it first before I get started on how to make it work.
     
  19. wildthing202

    wildthing202 Active Member

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    Damn, I would of crushed everyone this week. Which means I'll lose next week......
     
  20. wildthing202

    wildthing202 Active Member

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    Next week match-ups still not settled but one team looks like they'll advance barring some kind of miracle.

    Next week
    dDay/Avalanche vs. Mean Machine
    dDay/ain't easy vs. The Cromartie Bunch
     

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