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Discussion in 'Video Games' started by devilonthetownhallroof, Jul 15, 2010.
No, it's terrible. Too slow to make enough adjustments.
I don't need programmable referee errors that you have to challenge. that's just stupid, program the game to officiate the calls correctly. there should be no errors on out of bounds calls in a video game. that's just pathetic.
Of course, if they did that then people would bitch that it wasn't realistic because there aren't challenges.
Just picked up the game early. The demo does not do the game justice. The gameplay is alot smoother and the players are not as slow and the announcers are more in sink with each other.
I still dont completly hate strategy pad, but it is still pain in the ass to get used to.
1 thing I dont like is if there is any bit of lag while ur kicking u are screwed. There is less room for error while using the new kicking controls.
you won't need challenges if the officiating gets the calls right. a player should never step out of bounds, which the game should recognize because those boundaries are programmed and absolute, but be called in bounds. call me crazy, but programming the game to get calls intentionally wrong just so they can include challenges doesn't make for a fun experience IMO.
I agree, but people bitched about how it wasn't realistic enough so they added it.
they bitched about adding challenges or blown calls?
well people wanted challenges so they needed to have blown calls for people to challenge.
I have no problem with blown calls/challenges to add realism.
I agree the idea is to make the game REALISTIC, and in the game in reality refs blow calls.
I can live with programmed bad calls and a challenge system. It's when you challenge a play and the refs still make the wrong decision that it becomes ridiculous.