Starting New Dynasty League - Anyone Interested

Discussion in 'Fantasy Football' started by Heavy Metal Thunder, Jun 29, 2009.

  1. Heavy Metal Thunder

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    I am trying to start a serious Fantasy Football Dynasty League. The league that I am in every year (standard re-draft league) voted against switching to a more intensive and serious Dynasty format so I am trying to start one up from scratch. I have a good number of serious committed players that eat breath and crap fantasy football and will be playing in our old league and my new one. I am looking for a few more players however.

    I am copying and pasting the proposed changes that were shot down to give you guys an idea of how the league will work. Everyone else in the league is from Bergen County so you must be willing to travel to NJ once a year for the draft. Looking for serious players that will be committed year after year. Basically looking for other people that take Fantasy Football wayyy more seriously than any well-adjusted adult should.

    These proposed changes that were shot down in my other league will be the building blocks of my new league. Over the next few weeks I will be drafting a complete league format and rule book. Entry fee will probably be $100 per team with the following payouts 1st (60%) 2nd (30%) and 3rd (10%). Please PM me if you are interested.

    Thanks

    Proposed Change #1: Switch to a Dynasty League: What is a Dynasty League?

    From DynastyLeagueFootball.com
    A dynasty league gives you the ability to do just that - build your dynasty. Redraft or keeper leagues have most or all players return to the player draft pool at the end of the year. A dynasty league is created with an initial draft followed by annual rookie/free-agent drafts. There are no "do-over's", lucky breaks or casual coaching when participating in a dynasty league. A dynasty league rewards the serious coach who does their research, carefully plans their trades and balances current needs vs. future rewards. Choke the initial draft and you're rebuilding for years to come. Nail the initial draft and become the envy, and the target, of every other coach in the league.
    Some keeper leagues will allow you to keep a player or two or three from year to year, but is that really anything more than a modified redraft league? In redraft or keeper leagues, every year has a nice soft safety net - the end of the year. Here you can wash away your coaching mistakes, your lack of interest, your sub-par draft or major injuries and start all over again. After all, they aren't YOUR players. Serious fantasy football coaches want nothing to do with perennial cellar-dwelling teams. You want in your face, booger nose, smack talkin' coaches who eat, sleep and crap fantasy football. You may not have Bill Cowher's chin, but damn it, you have his intensity!


    This is a rough outline of how it would work:


    August (First Season) Initial Draft: The first year would include a huge initial draft similar to one?s that we?ve had in the past but with more rounds. Instead of just focusing on players to start for the upcoming year managers should focus on drafting prospects that they think will turn into good starters eventually.

    September to January ? Fantasy Football Season

    July ? One month before the draft all teams will have a deadline where they need to declare what players from their prior year?s team they are dropping to make room for new draft picks. A list of league Free Agents will be distributes to every manager.

    August (Every Season after the First Season) Draft: For each empty roster spot, each team will have a draft pick. Draftable players include rookies from the rookie class drafted into the NFL that April and the list of available FA?s distributed a month before. Draft order will be reverse order of the prior year?s standings. (Last place team drafts 1st etc.)
    Proposed Change #2 Drastically Increase the Maximum Roster Size

    Three Reasons for a Larger Roster Size *

    From DynastyLeagueFootball.com
    In most formats, we recommend at least three hundred rostered players. The reason for this is three fold:
    Firstly, this number of players per team allows for some real customization by each coach towards developing his/her dynasty. While a coach will need to field a team each week, with proper depth to handle injury/bye weeks, they also need enough roster spots to keep the developmental players that may not see the field for a few years.
    Secondly, this number finds a vast majority of players (in most systems) on a team roster, as opposed to existing on the waiver wire. Every league has those coaches that do not manage their rosters well and are endlessly cycling players to and from the waiver wire. (CHINNY?) In a dynasty league, this is against the design. You want all quality players to exist on a roster to avoid this very thing. A coach should live and die by the draft and waiver wire research that they have done. A coach should not be able to bail themselves out on a weekly basis for bad roster management.
    Lastly, proper roster sizes increase what most all of us find as the most enjoyable aspect of the game, day-in day-out, and that is . trading. By having rosters talent-rich, and the waiver wire talent-poor, you create an incentive for trading. Note that talent-rich could mean future value of a player that is currently riding the pine. It is all about perception and possibility.

    My comments:

    I think that 300 rostered players is a bit much cause it would create way too huge of an a draft in the initial year. It would require a 25 round draft for a 12 team league and a 30 round draft for a 10 team league, which is just too many rounds in my opinion. Drafts in subsequent years will be much smaller since we will only be drafting rookies and verteran FA?s to fill out our rosters. Also, we can always increase the maximum roster size in subsequent fantasy seasons (by majority vote) if managers feel the roster size should increase.

    I propose 240 rostered players in our first year, which would be a roster size of 20 players in a 12 team league and 24 players in a 10 team league. I think this would still give us the 3 desired effects listed above while keeping our initial draft to a manageable size (20 or 24 rounds depending on 12 or 10 team league). I also propose that the max roster size increase by 2 roster spots per team in the 2nd and 3rd years of the league. These roster spots would be added right before those year?s drafts and would bring the total # of rostered players to 280 (10 team league) or 288 (12 team league) after the 3rd year.
    Proposed Change #3: Every Team Plays Every other team Twice.

    This is only fair. This can be done easily by scheduling double headers each week. You still only start only one starting lineup and it gets used for both games but every week you are playing two separate head to head games against two different teams. This puts everyone on an equal plane as far as how difficult a schedule they have. Last year if you had to face Matt twice and Miller only once you were much better off than if you got to face Miller twice and Matt only once. (Not picking on anyone just making an example).

    In essence, Yahoo would be just used to start our lineups, calculate each team?s scores and make transactions (adds/drops/trades). We would create our own separate website to post our own League Schedule with Double Headers and maybe a message board so we don?t have to use the crappy yahoo one.

    Proposed Change #4: Fairer Playoff System

    You guys know the scenario:

    You lose 120 to 115 in the playoffs and get eliminated and someone else advances that same week by winning 80 to 70. Well we can eliminate this kind of shit in the playoffs by using the following playoff system that I propose:

    ? The Top 6 Teams Make the Playoffs (As opposed to 4 in the past). As always, Rankings or seeds are determined by regular season record with total points as the tie breaker.

    ? Round 1 of the Playoffs:

    The #1 and #2 Seeds get a first round bye.

    Out of Seeds 3-6, the 2 teams with the highest score advance to the second round of the playoffs. (rather than Head to Head). (Of the 2 teams eliminated, the team with the higher score that week finishes 5th and the other team 6th).

    ? Round 2 of the Playoffs:

    Out of the 4 remaining teams (Seeds #1 and #2 plus the two that advanced) the two highest scores advance to the final round (rather than Head to Head). (Of the two teams eliminated, the team with the higher score that week finishes 3rd and the other team 4th).

    ? Championship Round ? The highest score wins (since there are only 2 teams left it is essentially head to head. (The losing team finishes 2nd)

    ? Out of the teams not making the playoffs, rank will be determined by regular season record with season points as the tie breaker.
     
  2. Cakes

    Cakes Mr. Knowledge 2010

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    I like the playoffs thing. That's the way I'd like to handle playoffs in my dynasty league, but Yahoo doesn't give me the option.
    Going with a pay league is the best way to go.
    My league is free. I was hoping to turn it into a money league and there was thought that we could do that for year two, but people shot it down. Because it's a free league, some of the managers have a ho hum attitude. By the way, there are five other TGG posters in the league.

    As far as joining your league, I have some interest.
     
  3. Heavy Metal Thunder

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    Hey Cakes I PMed you with some more info. Would love to have you.
     
  4. Attackett

    Attackett Well-Known Member

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    I'm down, love the idea of a money league.
     
  5. MBGreen

    MBGreen Banned

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    fucking commute.....otherwise I would've been all over this.
     
  6. Heavy Metal Thunder

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    Cool I will contact the people who are interested shortly.
     

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